Posted by sergorndragon Oct - 30 - 2011 Comments Off
If there is one aspect that has been considerably streamlined in RPGs over the years – it’s the world simulation aspect of the games. This account of course to things like NPCs schedules and interactivity, but also to more peculiar aspect that would now feel more at home in a “survival” kind of game such Read More …
Posted by sergorndragon Sep - 30 - 2011 7 Comments
For this new update, we are very pleased to present you all with our first release of a musical track. Team Return has been blessed to have Panu Aaltio (known amongst us crazy fans as Grotto Dragon) writing the music for our game. Some of you will remember the wonderful rendition of Stones he did Read More …
Posted by sergorndragon Sep - 15 - 2011 1 Comment
Greetings everyone! As you can see things have quiet on the Ultima Return site for the last few months. Fear not, while the site has been quiet, work on the project has still been going on. I won’t lie and pretend everything went as smoothly as planned however: some areas are going better than other Read More …
Posted by sergorndragon Feb - 28 - 2011 1 Comment
Team Return is focused on its work and more good things are upcoming… Well another day and it would have been March. Whoopsie. Don’t worry, the lateness of website update in no way means we are slacking off: quite the contrary actually – we are hard at work with an pretty important deadline for the Read More …
Posted by sergorndragon Jan - 27 - 2011 1 Comment
Team Return is proud and happy to inform you that the Ultima Game System for NWN2 is now ready to download at the Neverwinter Night Vault. This release is basically a unified version of all the systems Team Return has been creating over the last year and hopes to serves as a way for other Read More …
Posted by sergorndragon Jan - 16 - 2011 1 Comment
A new year come by, and as always Team Return is still hard at work! First and foremost allow me to apologize for the lack of update in the last couple of month. Things have been a bit more hectic than I would have liked, and we were also hoping to have a special release Read More …
Posted by sergorndragon Nov - 9 - 2010 1 Comment
It hasn’t been a month, but here comes already another update! How so? Because we do have some cool stuff to share with you all ! As mentionned in the last update, production of 2D has now actively begun under the careful care of Jolyn “Nytefall” Kitzer. For those who might not know, she was Read More …
Posted by sergorndragon Oct - 31 - 2010 1 Comment
Another month, another update. But I guess you know the drill now, heh? Things have admittedly been going a bit slower than anticipated during this last month. Fear not, this has not prevented us from making some progress even if not as fast as we’d hoped. For starter, Jaakko has crafted a new harvesting system Read More …
Posted by sergorndragon Sep - 30 - 2010 1 Comment
With another month gone by, things keep progressing with Ultima Return as we all work together toward a single goal. But first, you might already have noticed that there have been some updates in the last month, as well as some changes on the website. Now if you missed it, don’t forget to have a Read More …
Posted by sergorndragon Sep - 2 - 2010 1 Comment
What? Two updates in a day? Yes indeed – for we have a small surprise to share with you all. This is but a conceptual version, but this ought to please any Ultima fan… Neat, heh?